I posted an article on the http://yorsight.org.uk website, about: “How can you make your Android easier to use if you have a visual impairment? Any thoughts?” and I’ve very curious to find out more. So I’m re-posting it here on my personal blog. Continue reading Android accessibility? Is there any?
This post examins The interface described will be coded using Xcode, using the interface builder (fig. 20) section of Xcode as well as coding the elements that will not be immediately visible on screen (fig. 21).
Figure 20 Interface designed elements in Xcode.
1.1.1 Direct Manipulation
The nature of the iPad is that you are able to touch the device and it responds.
Shneiderman’s criteria for direct manipulation (1997):
- Continuous representation of the object of interest
- Physical actions or labeled button presses instead of complex syntax
- Rapid incremental reversible operations whose impact on the object of interest is immediately visible.
Yo! Create (<a class="zem_slink" title="IOS" href="http://en.wikipedia web based project management system.org/wiki/IOS” target=”_blank” rel=”wikipedia”>iOS App), Oct. 2011
An app to help creativity, through the use of exercises and activities to try. Coded in Xcode.The app needs work and a lot of additions still, but was an initial idea to try to incorporate ideas about creativity, and idea generation exercises to help people who are trying to think projects through etc. It is something I want to continue work on and I think it would work really well as an iPad app, with more space visually and possibly more varied techniques for them to try.
I’ve been working on an app that needed only the most basic map presentation and was looking for some straightforward information about how best to implement this.
Most of the information I found was way overboard for what I was wanting, and also there wasn’t a lot of information about it – it could be my searches but I really couldn’t find all that much.
My requirements were :
Present a simple map of a set location, so people could find it and be able to visit.
I came across several tutorials that I looked into, that had some great information: icodeblog the iCode Blog had a great tutorial with video and slides to accompany, and it’s around an hour to watch it but you’ll want to stop the video to implement what they are teaching you.
The one I finally used for reference and ideas was technobuffalo I modified it to suit what I was after, and this post will go through the basics of how to get the MapKit working in a really simple way.
I have been working on creating an app for the historical museum Shandy Hall, which is just a nice little informational app. Perfect for reading about events and the history of the house.
Features in the app include:
– Live map so you don’t get lost
– Opening times
– Events you can attend & how to book if needed
– Images of the beautiful house and gardens
– Videos about Shandy Hall and other related videos
– Read the live twitter stream for all current information
The app is free and makes a great companion for when you are thinking of making a visit there. For more information about Shandy Hall you can <a href="http://www.laurencesternetrust look here.org.uk/shandy-hall.php” target=”_blank”>check out their site.
The app went live in September 2011.
Almost a year ago I had an app idea for an app that I would like to use with / for my students. I got very excited at the idea, and set out to map it out and around six months ago, after brainstorming with a Twitter mate the app name of ”Yo! Create” came up. It was a brilliant idea and I had to go with it, so I booked it up on the app store.
Meanwhile, (back at the bat cave and all that), I set to design it for iPad, and decided to use the shiny new beta of Xcode, which I knew would probably mean apps would be able to be submitted for October time. ‘No problem’, I though, because I wanted to get this first version right and lay down the foundations for updating it too. I tried a few alternative interfaces and finally settled on one particular design.
I started building it with the new StoryBoards feature in Xcode and then by the time it was looking alright and like I was making progress I got an email saying that I was going to loose the name for ever if I didn’t submit my binary within two weeks. There had been other notices but it was going to an email address that hadn’t been working so I didn’t realise this was about to happen. By the time I realised, I had over a week to submit my unfinished app.
The problem was- I’d done it in the Xcode that wasn’t able to be used to submit an app with yet, and it had Storyboards, which wasn’t backwards compatible *pulls out hair*. So I had to go into an old Xcode and start fresh, just make a quick iPhone version and get it submitted so I didn’t lose that name.
Long story short… I managed to get a working – and not to shabby version of Yo! for iPhone submitted and approved. I have not made it live on the store just yet as I am now in a dilemma – do I resurrect the original iPad version and build upon that, resubmit and go from my initial plans? Or do I work with what was approved as it’s actually a good base to the app anyway and add the iPad version as was intended?
I am bordering on just releasing the initial app as it is for free to get some feedback and make decisions from there… but just to send a little reminder out there- plan in the timeframe for your reserved app names as you may find you lose it forever.
Travel Cash (iOS App), March 2011
I completed this app after noticing that feedback and comments suggested that my Allowance app was also useful for creating an extra generic account and some had used it for holiday budgets. Made a clean simple, essentially one function app – to keep track of travel cash.
I’ve been working on a new app for the last few weeks, called Travel Cash and have now submitted version 1 to the App Store.
The goal with this app was that I had a few people saying to me / commenting that they had also been using Allowance for other accounts, keeping track of other types of finance. I also had a friend say they used it on a holiday to track where the heck their travel cash was going!
This app has a clean interface and it is designed so you can enter in the transactions as quickly and easily as possible. You also are able to see exactly how much money you have left in your travel fund.
Officially goes on sale Thursday 17th March.