Iterating a prototype. Making and breaking components.

Iterating a prototype. Making and breaking components.

inside of the handbags, using arduino components and electronics This prototype (Message Bag 1.1) builds on the initial message bag, and has the basic features of it enhanced. It serves as an initial testing prototype to work through initial flaws and design...
Slow Technology: Programming the Interface

Slow Technology: Programming the Interface

This post examines The interface described will be coded using Xcode, using the interface builder (fig. 20) section of Xcode as well as coding the elements that will not be immediately visible on screen (fig. 21). Figure 20 Interface designed elements in Xcode....
Slow Technology: Last Planet

Slow Technology: Last Planet

Last Planet is introduced as a retail solution designed to increase dwell time, reflection and interaction. The project set out to investigate the use of Slow Technology[1] (ST) in a retail environment, this is a point of departure from a study (Boehner et al 2005)...
Last Planet: The Iterations for the Design

Last Planet: The Iterations for the Design

Iterations of the prototype The initial state of the creation of the program for quick and dirty testing, was a quick mock up, not yet realising the finished prototype, and with the basic labels of Male and Female. It has the time and date noted and the colours along...
Yo! Create (iOS App)

Yo! Create (iOS App)

Yo! Create (iOS App), Oct. 2011 An app to help creativity, through the use of exercises and activities to try. Coded in Xcode.The app needs work and a lot of additions still but was an initial idea to try to incorporate ideas about creativity, and idea generation...